package com.slunk.platforms;

public class SAction {
	//what does  an action need to be functional, at least one dimensional for now
	public int type;
	public float[] args;
	public float duration;
	
	
	public SAction() {
		
	}
	public SAction(int type, float[] args, float duration) {
		this.type = type;
		this.args = args;
		this.duration = duration;
	}
	
	
	public void setType(int type) {
		this.type = type;
	}
	public int getType() {
		return type;
	}
	
	public void setArgs(float[] args) {
		this.args = args;
	}
	public float[] getArgs() {
		return args;
	}
	
	public void setDuration(float duration) {
		this.duration = duration;
	}
	public float getDuration() {
		return duration;
	}
	
}
